Available for work

  • Based in Netherlands
  • Authorized to work in the EU
  • Open to relocation

I build systems you can feel.

Audio programmer specializing in real-time audio systems, DSP, and data-oriented engine architecture. Experienced in shipping full game-audio implementations, building custom audio engines, and developing audio plugins. Comfortable moving between low-level systems work and creative sound design, with a focus on useful tools and cross-disciplinary collaboration.

Matthias Peene celebrating his graduation
Matthias Peene Audio Programmer & Technical Sound Designer
Audio programmingTechnical sound designDSPGame audioCreative tools

Selected work

The work behind the feeling.

View 8 selected projects

How I work

Technical depth.
Creative instinct.

I move between audio code, engine integration and sound design. My broad experience helps me understand the full scope of audio implementation and create more effective solutions for the entire team.

Explore my range

Have a project in mind?

Let’s make it sound right.